Dungeon Campaign (Start to Finish)

Started by sixsideddice, 01 June 2012, 01:39:57 PM

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sixsideddice

QuoteA terrific game report!  Takes me back to my own times and player and DM. <sigh>


With 10mm, why not start a new campaign Poogle  :D .... its now so much easier than it was in the (good) old days when we had nothing to work with except our imaginations and some (usually) badly props, and if we were lucky... a few basic miniatures. With 10mm, its now possible to re-live (cheaply) those old days in complete 3 D    ;)


Poggle

Quote from: sixsideddice on 11 July 2012, 09:53:50 PM

With 10mm, why not start a new campaign Poogle  :D .... its now so much easier than it was in the (good) old days when we had nothing to work with except our imaginations and some (usually) badly props, and if we were lucky... a few basic miniatures. With 10mm, its now possible to re-live (cheaply) those old days in complete 3 D    ;)



Very true! And how many miniatures showed up on the table unpainted? (shudders) With 10mm, there's no excuse!  :D

sixsideddice


sixsideddice

21 July 2012, 11:22:04 AM #63 Last Edit: 22 July 2012, 08:02:37 PM by sixsideddice
Play resumed with the party collectively standing in front of a heavy portcullis with a big heavy wooden door bound with rusty iron, situated a few inches the other side of the solid grill. The Fey (Heyley) had already found and disabled the locking mechanism so it was simply a matter of lifting the obstruction to get to the portal sitting behind. The Dwarf  (Ryan) and the Barbarian (Jack) soon discovered that with the locking device turned off, the portcullis was smooth and easy to lift… in fact would not drop down again once lifted. The Dwarf was careful to take a good hard look at the door, while the Bard (Tiffany) used her skills to listen for any sounds emanating from beyond.


A few secret checks behind my screen, and I told them that the portcullis had knobbly flakes on it as though it had been immersed in water for a considerable time, and the door showed signs of water damage but had stood the test of time and still looked solid. No sounds could be heard beyond the door.


They tried the handle and found the door was unlocked. So they carefully and silently swung the door open.


Beyond was a large chamber with slate floor which was covered in deep cavern moss and algae.  A door sat half way along on the left, and another door was situated opposite the first and on the far wall. Spiders webs covered the upper wall and ceiling in two corners.


Someone prised up a slate from the floor and discovered a fine layer of salt below. A few detect magic spells soon revealed that the whole chamber was consecrated against undead passing through. Once powerful magic, but long defused and inadequate as a protection any longer…  but the chamber showed no signs of having been entered in a very long time.


They were being very cautious this time and took simply ages before they would even set foot in the room. I don`t know if my tone of voice make them careful or perhaps they were learning to work together to achieve a safe result; but they debated long and hard how they should proceed any further. In the end they decided to take a chunk of rock from the previously explored half submerged and semi collapsed hallway behind them, and chuck/roll it into the room.


Suddenly, the rock was pulverized as a trap was sprung… like an inverted metal spider convulsing on its prey, metal prongs appeared through the moss and clapped tight, activated by the flung bouncing and rolling stone. It was a deadly Dwarven man-trap!


The female Vampire used her spider climb to crawl round the room without touching the floor, and alighted in front of the door half way along the chamber. The Barbarian and the Bard, seeing she was safe, took heart and walked carefully… hugging the wall as much as possible and looking up carefully at the webs over head… reached the woman`s side in front of the door (how they missed additional traps is actually quite amazing. There were three such traps in the room staggered in a triangle formation to impede progress to the main door at the end). The Vampire then spider crawled her way round to the far door and dropped silently to the ground. Similarly, the rest of the party hugged the wall to the right and made their way to the Vampire, who was by now listening at the door.


Echoing wind howled from the other side.


The Barbarian decided to push open the unlocked door half way along the wall. A 40 foot tunnel twisted to the right at the end. The floor was covered with bits of debris, skulls, armour, various pieces of personal paraphernalia… but all crushed and flattened,  totally bend out of shape. A large shiny silver coin sat at the far end of the tunnel.… enticingly.


The Bard tried to tell the Barbarian not to try it… but the allure was simply too much (especially when I told him it l-o-o-k-e-d like it could be Mithras) Half way along he saw the ground had a deep rut cut into the floor, which vanished from sight round the corner at the end…. a bit like a monorail track!


Cries from the Bard of “Come back NOW” fell on deaf ears and the Barbarian reached the end of the long tunnel and peered round….. The corridor went a little way further but then reached a dead end. But a large Shute vanished at a steep angle into the ceiling.


“Jack…Come back NOW”! The Bard called again. By now the faithful companion had (exasperatedly) tip-toed to join her friend.


The Barbarian licked his lips nervously, looking first at the Shute, then back at the coin.


After a timeless moment of pause, he tiptoed back to the coin and prised it up out of the ground.


From behind him, from the dark hole in the ceiling, a large stone ball started its descent.. totally filling the passage as it gathered momentum.


The Bard screamed and flung herself on the Barbarian`s back. The Barbarian ran… fast… with the ball gaining speed every few seconds.


By now the pair realised with horror that a ten foot section of the floor separating them from the door beyond, had fallen away leaving a deep dark chasm.


Without even stopping to think, the Barbarian speeded up as fast as his powerful legs would carry him, and he flung himself across the divide to the other side. The Bard screamed again in mid flight. But he rolled a natural 20 and made the jump… and landed on the other side… still running.


The Stone ball fell into the chasm and vanished from sight.


Recovering  their wits, the Barbarian and the Bard stood panting for a while. The Bard slapped the Barbarian on the chest repeatedly, hurling abuse at him… but the Barbarian was too caught up looking at the nice shiny coin in his hands even to notice.


Dismay!


The coin was a fake… made of lead… overlaid with a deceptive layer of silver foil.


((Meanwhile, the rest of the party waited patiently… slightly amused by the entice transpiring elsewhere.))


Satisfied they had done all they could; the Barbarian, followed by the Bard, started back towards the rest of their friends. But the Barbarian chose that moment to step on a trap. Using acrobatics, he flung himself into the air, somersaulted, and landed straddling the razor sharp metal trap… his groin merely inches above the wicked looking device…. After that, the two of them were e-x-t-r-e-m-e-l-y careful rejoining the rest of the party.


Now re-united, the team prepared to open the door ahead of them.


The cave beyond was large and wide. A green statue with gemmed eyes stood in front of them and the cave twisted into a tunnel to their right.


The Bard rushed forward and prised out the two precious stones with the tip of her knife. In chipping away, she also removed some of the green metal of the statue… it was actually solid gold.


HAHA  a solid gold statue they had no way of lifting and no tools on them to hack bits off with. Besides, the noise of attempting this act would have been horrendous.
Surprisingly, they all decided to leave this statue alone and concentrate on the cave tunnel ahead.


A face appeared round a corner at the far end of the narrowed passage… taunting them. It was a particularly ugly looking Goblin. He flung foul abuse at them in common tongue. But when the party advanced towards him menacingly, he vanished out of sight.


The party advanced, and then all hell broke loose.


Bone Mesh Spiders descended on the party from above… dropping on silver strands to engulf them in ambush. The fight was fierce and furious and lasted long and hard. But eventually the adventurers got the upper hand and started to dispatch their foe with a will… tricky little buggers that they were.


The party had all but forgotten about the goblin that had been annoying them. Actually it was no goblin, but a Huffity-Puff playing mind tricks to entice the party into a trap of their own. They had not forgotten their earlier encounter with this group and had determined not to give up on this tasty meal quite so easily. They had kept close tabs on them ever since… following and waiting for their chance…. using secret passages and ways and means only known to themselves to get both behind and in front of their intended prey.  But the spiders had ruined their chance. So now they sprung their own attack while the adventurers still reeled and recovered from their recent fight.


Dozens of them fell upon the surprised and flat-footed team, and they found themselves once again fighting for their lives… but this time losing badly… and losing fast.


At one stage the Barbarian found himself literally dragged into the throng of them and was being pulled apart (like the scene in Shaun of the Dead, when the annoying guy was pulled through the window of the pub). Only his sheer brute strength and muscle stopped his demise…  for a few precious seconds.


Thankfully, a well timed Daylight spell from the human Fey  flooded the chamber… and the Huffity-Puffs were literally blown apart by the power of the spell.
The adventurers stood panting and shaking .

The Vampire (Hilary) also took considerable damage from the spell,  but survived it.


The first to recover was the Fay. She pushed open a door and smiled to herself. “I think I`ve found the alter and the chamber of Saint Agnus.” She said.


End of play session.

nikharwood

Superb account six - really cinematic  8) (lucky barbarian too!  :d )

Duke Speedy of Leighton

That barbarian is winning massive points on the lucky,lucky,lucky b*star*d chart!  ;D
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Squirrel

Great stuff Six, and good to see the party working together 8)

Cheers,

Kev

sixsideddice

;D   We have an ongoing joke surrounding the Barbarian. Jack, who plays him, can`t always be with us at game sessions... so, as he plays a permanently semi drunk, happy-go-lucky type... whenever he joins the game from a place where he has been left behind from previous play, we have him up above in the outside world, sitting (and leaning back too far) from the side of a well, tripping into an open Shute, or falling down a sewer shaft and joining the rest of the gang with a splash as he falls prone through the ceiling amidst the surprised party.

nikharwood


sixsideddice

22 July 2012, 05:10:36 PM #69 Last Edit: 22 July 2012, 05:55:00 PM by sixsideddice
Okay, time to reveal the players themselves.

Tiffany (my eldest daughter) plays the Bard of the group... interesting as she plays guitar and sings in real life. Just finished Art at college, she still gets asked her age card when she goes into a pub or a nightclub due to the fact she`s a mere 5` 1`` tall... never ate her sprouts when she was little.




sixsideddice

22 July 2012, 05:13:15 PM #70 Last Edit: 22 July 2012, 05:18:31 PM by sixsideddice
The lovely Hillary...  and my domestic partner in crime. She plays a (semi good alignment) Vampire woman in the game.



sixsideddice

Heyley... the Human Fey in the party. Shes totally wicked, and can be quite unscrupulously evil in the game... totally opposite from real life where she`s gentle, kind, and wouldn`t hurt a fly.



sixsideddice

22 July 2012, 05:41:12 PM #72 Last Edit: 23 July 2012, 12:49:04 PM by sixsideddice
Ryan (The X-Box King)  the male Dwarf of the gang (strange, as in real life he`s a huge six foot guy LOL)... I have to stay on my toes with this one, as Ry`s very often got a sharper memory than I have: "wasn`t the Tavern on the right last time we came this way.. and the Inn keepers name was George... not Errol"    damn pesky Dwarves


;D   gotta love `im though grrrrrrrr  ^^


sixsideddice

Jack (with Felicity... my other daughter... asleep and draped over him while he tries to read the Players Handbook)....  the lucky lucky lucky Barbarian of the group.


Think he thinks if he closes his eyes tight enough I won`t see him  to take the photo lol




sixsideddice

22 July 2012, 05:50:52 PM #74 Last Edit: 22 July 2012, 05:52:38 PM by sixsideddice
Last member of the group is Robyn (female Dwarf)..... will get a proper photo of her the first time I get a chance to see her and take one (shes away right now)....