ACW typical forces.

Started by getagrip, 31 March 2015, 06:14:21 PM

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petercooman

Quote from: toxicpixie on 03 April 2015, 06:31:46 PM
I rather like Fire & Fury tbh but I think it's well out of print!

Regimental fire and fury still available:

http://www.fireandfury.com/store.php

Womble67

I'd definitely recommend black powder. Had an awful lot of fun with them. Their supposedly bringing an ACW supplement out however I'm not sure when that will be.

Take care

Andy
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getagrip

Thanks Andy, I think the general consensus is BP  ;)
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If he keeps using the chainsaw, the value of his work will soon go up.

toxicpixie

I gather the ACW specific supplement is out "soon" but that's a wargames soon and could be Ghu alone knows when...
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Last Hussar

You can play BP as is for ACW.
I have neither the time nor the crayons to explain why you are wrong.

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sunjester

Quote from: petercooman on 03 April 2015, 07:02:13 PM
Regimental fire and fury still available:

http://www.fireandfury.com/store.php

Yes, but that's not nearly as good as the original rules. which are sadly out of print.

getagrip

Nothing ever simple here is it? :)
Buy plenty of Matron's sculpts now!

If he keeps using the chainsaw, the value of his work will soon go up.

Leman

I would argue it depends what level of game is wanted. F&F was the brigade level game and, although it had a very elegant movement/morale system, it never felt quite right to me, and always looked like a not quite right regimental game. Very much a personal opinion, but I think Altar of Freedom does brigade level better.
The artist formerly known as Dour Puritan!

Westmarcher

Quote from: sunjester on 03 April 2015, 09:40:13 PM
Yes, but that's not nearly as good as the original rules. which are sadly out of print.
If anyone wants the original F&F rules, I have an almost spanking brand new copy - read but never used.
I may not have gone where I intended to go, but I think I have ended up where I needed to be.

toxicpixie

I provide a cheap, quick painting service to get you table top quality figures ready to roll - www.facebook.com/jtppainting

Last Hussar

Sunjester and I were discussing this thread over a pint (and Coronation Chicken sandwich).  He suggested 'They Couldn't Hit and Elephant' by the Two Fat Lardies.  Now they are a good set of rules, but I wonder if they are too much for a newbie to historicals. He said it means the player wouldn't get stuck in the mind set from other rules.  They are £7 pdf download only.

They are very good with the 'friction' in an ACW battle, especially as the game goes on forces become more and more brittle, and while you feel you are never going to defeat an enemy unit, because the officers keep rallying them you get to a point where the regiments are so stretched that the officer doesn't have enough command points, and there s a major collapse of 3 or 4 units.

We did change the firing resolution to simplify it, mostly to iron out anomolies where placing troops in certain combos meant you couldn't get any hits on them, and tend to use 2 men/1 base rather than 10%/25% for the modifier triggers, as its easier to do after a couple of very small shandies.

If anybody wants the modified firing, let me know.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry