Chain of Command

Started by TinyTerrain, 08 May 2013, 09:42:23 PM

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TinyTerrain

Thats becuase it is the old Airfix one, given a lick of paint and some weathering  :D

Ithoriel

In that case .... nice church :)

Far better paint job than mine got all those years ago.
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Steve J

I shall check this out later and see how the hill looks 8).

Duke Speedy of Leighton

Nice report, good hill, nice church!
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Jim Ando

Hi

Played our first game last night.

Went pretty well apart from a strange thing when a unit routed.

A Russian section which was split into a rifle team and a Lmg team were both taking shock markers.

The rifle element routed eventually but the lmg team stayed.

May have read the rules wrong but I`m sure if you saw 6 of your mates getting mowed down and the rest legging it you wouldn't hang about because you were an lmg team and it didn't apply to you.

Hope we got it wrong because they seem a good set of rules.

Jim

Wulf

09 September 2013, 07:09:49 PM #215 Last Edit: 09 September 2013, 07:12:46 PM by Wulf
If the two Teams were within 4" of one another, they share the Shock between them, reducing the likelihood of doing a runner. If they were outside that distance, they were operating independently, and paid the price...

You say they routed 'eventually' - if you had moved the other Team within 4" of them, you could have evenly split the shock. If you had a Leader who could give them an order he could have Rallied them. But barring all these, you did it correctly.

Last Hussar

The Russians CAN'T be a LMG and Rifle split unless a Leader has specifically ordered it AND they remain more than 4 inches apart.  The Russians don't have the split that the Brits and Germans do- you have to use the Creating New Teams rule on p21, and such teams automatically merge back when with in 4 inches (Rich has confirmed this).

For sections that can split in to 2 teams you count all the section as long as they are with in 4 inches

So 6 Rifles + Leader have 2 shock
LMG of 2 men have 4 shock.

If they are within 4 then it is 6 shock on 9 men.  If the rifles move away then the 4 shock is double the 2 men on the LMG, thus routing them.
I have neither the time nor the crayons to explain why you are wrong.

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Wulf

OK, now I've reached a decision point... Up to now, I've been happily making/basing 10mm scale hedges, walls, trees, fences, buildings, etc. All well & good. But in CoC, smoke grenades & light mortars make a 3" diameter ball of smoke. The book recommends that those playing in 10mm use cm instead of inches for all measurements...

So, has anyone playing a 10mm CoC game (now, now, keep it clean...) used cm? Or inches? How big should my balls be for CoC?

...erm... if you see what I mean...

fred.

We've played a couple of games of CoC so far, both times with 10mm, and both times with inches. Seems to work well.

The ground scale of the rules is 1:120, so 10mm figures are much closer to the ground scale then 28mm. When you play it really shows how used to compressed ranges we are, because everything looks a long way away.

So 3" balls. I use some cushion stuffing - its a bit like cotton wool, but can be teased out better.
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Last Hussar

I agree - stick to inches for 10mm and above
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry

Wulf

Right, I was almost swayed, but the idea of only moving 1d6 cm per turn of cautious movement sounded... less than dramatic...  :(

sunjester

I'm using 10mm and inches for CoC. I played a game Friday using inches and it works fine for me. I think cm just wouldn't really work, unless you had a very small table.

bigjackmac

Wulf,
    I'm also playing CoC with 10mm, and I also stuck with inches as written.  You can see my first game's batrep here on the Pendraken forum under the 'Battle Reports' listing.  I played on a 4' x 4' table.  It's funny, because after the Patrol Phase, there is a good chance you're not going to use a good deal of the table, especially if you're playing smart and keeping a squad/section in reserve (unlike me, I scattered my forces to the winds).
    I'd say you could play a 10mm game in cm on an 18" x 18" board, but you'd screw up the Patrol Phase (there wouldn't be enough room.  I haven't looked at trying to use cm on a 2' x 2' board.  It should work, I suppose, but if you can pull off a 4' x' 4' table I'd say use that and stick to inches, it looks pretty good (in my opinion).

V/R,
Jack

Wulf

If you shrank all inches to cm, you should be fine on a 3'x2' table, but that sounds very cramped...

I should have 4'x4' available too.

bigjackmac

Wulf,
    I agree, you could do it in cm on a 3' x 2', but I think it would be cramped, and, as someone else mentioned here, it wouldn't look very dramatic.  And maybe the actual fight would be cool, but the Patrol Phase I think would look/work pretty strange. 
    But it's been working great for me on the 4' x 4'.

V/R,
Jack