Mechas?

Started by Last Hussar, 03 December 2024, 01:46:57 PM

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Last Hussar

Flirting with the 'Big Tin Samurai' idea yet again.

May well come to nothing, but just out of interest any suggestions on rules and figures for mechas? Don't really want the incredibly complicated fifteen million hit-points versions I played (FASA?) in the 80s.
I have neither the time nor the crayons to explain why you are wrong.

"The test of our progress is not whether we add more to the abundance of those who have much; it is whether we provide enough for those who have too little."
Franklin D. Roosevelt

GNU PTerry


Ithoriel

"JUGS - A game of big stompy robots" is available to download free here - https://app.box.com/s/0b5nnx4677j09lpjpqho

A friend put on a game for four of us and acted as GM. He'd designed our mechs in advance and kept us right on the rules so I wouldn't claim to know them in any depth but they gave a good game IMHO.
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

Techno 3

Shame.....I've just got rid of all my old Mechs....There were dozens and dozens of the things. X_X
I'll do this later

Ithoriel

Quote from: Techno 3 on 03 December 2024, 03:37:37 PMShame.....I've just got rid of all my old Mechs....There were dozens and dozens of the things. X_X

I've downloaded the JUGS rules and just need to work out where in the lead (or in this case plastic) mountain range my Wizkids mechs are.

I believe at least some of these are the fruit of your labours Techno.
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

Techno 3

I reckon I made a few dozen, Mike...but I couldn't say for certain which ones.
Some of the ones I've recently sold were still in blisters and had the designer's name printed on them.
I only vaguely remembered the ones with my name on.
They became a bit of a blur when I was making them.
Finish one and then straight into the next. ;)
I'll do this later