Assault

Started by JohnDSD2, 05 August 2024, 08:28:04 PM

Previous topic - Next topic

JohnDSD2

Hello,

If I'm playing hits stay on, is there a change to the assault rules, for determining the winner?

Should the winner be determined as the unit the suffers least hits in the combat?

Any thoughts or rule amendments appreciated.

Cheers, John

Techno 3

Can't answer that myself, John...but as that was your first post, welcome to the forum. :-h
I'll do this later

Lord Kermit of Birkenhead

FOG IN CHANNEL - EUROPE CUT OFF
Lord Kermit of Birkenhead
Muppet of the year 2019, 2020 and 2021

fred.


QuoteHello,

If I'm playing hits stay on, is there a change to the assault rules, for determining the winner?

Should the winner be determined as the unit the suffers least hits in the combat?

Any thoughts or rule amendments appreciated.

Cheers, John
Welcome John


I'd certainly play it that way - I would include hits caused by Overwatch on the assault move, as well as during the combat itself. 
2011 Painting Competition - Winner!
2012 Painting Competition - 2 x Runner-Up
2016 Painting Competition - Runner-Up!
2017 Paint-Off - 3 x Winner!

My wife's creations: Jewellery and decorations with sparkle and shine at http://www.Etsy.com/uk/shop/ISCHIOCrafts

Lord Kermit of Birkenhead

OK - having remembered....

Defender - gets opertuneity fire form target and close proximity units
Attaker - needs fire support from freinds - aim to suppress target befor launching the assault.

Once the attack goes in ensure the attacker has at least 2 supporting elements.

All hits scored in the entire phase remain if useing hits stay. Results are not altered.
FOG IN CHANNEL - EUROPE CUT OFF
Lord Kermit of Birkenhead
Muppet of the year 2019, 2020 and 2021

Superscribe

Hi Fred

Unsuppressed defenders can fire at assaulters and any hits, whether stay on or not, are added to hits received in the assault. Thats why its important to suppress defenders before assault goes in. We always play hits stay on.

Rgds
Chris