TSATF in 10mm

Started by Hoagie, 16 January 2012, 07:57:04 PM

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Hoagie

Hi yall,

I just placed an order for some 10mm Pendraken Zulu War Goodies.
I intend on using The Sword and the Flame Rules.
I am planning on mounting individual figures on small washers.
I would appreciate advice from anyone who uses these rules as well.

Basing?
Do you use the 20 man platoon size or reduce it to 10?
Do you reduce the suggested movement and firing ranges?
Any other comments or advice?
Any ideas I can steal?

Thanks, Hoagie

fulcrum


Hoagie,

Have you looked here:-

http://koti.welho.com/ctenwold/10mmworld/10mmTSATF.html

..and then click on Articles, it has a write up of a 10mm Zulu campaign.


I'm [slowly] painting up forces for the Sudan, 2 figs on a 20x20mm base (20x40mm for Cav) with single figure command bases, but I'll be keeping the 20 base basic unit (12 for Cav).  I haven't actually played yet, so don't know how it will work, but I don't see a problem.

Lee

Hoagie

Ok thanks for the info


Hoagie

tschuma

Our group just started back into TSATF with 10mm.  We are mounting 2 figures on a base, I am using Litko .875 x .625 for infantry.  We are using 10 stands per unit and I think I am going to run 5 stands for Cavalry but haven;t played that yet.  

Played a Sudan game a couple months ago and everyone loved it.  I just finished painting about 800+ figures and just need to base them. Planning on posting pictures when done.  

Below are some pics from the game.Dervish vs Egyptians





Tom

Hoagie

Tshuma,

           That looks great, very nice figures and set up. How do you handle casualties using 2 figures per base? Do you mark them until you can remove whole stands?

Hoagie

tschuma

Basically if the card is a kill we remvoe a stand.  If there are 2 woounds we remove a stand, equals a kill.  1 wound we mark the unit and if it gets a anoter wound we remove a stand.

Below are the rules we are working on:

Changes to The Sword and the Flame for using 10mm/multiple figure stands

Basing:
Infantry are based 2-3 figures per stand with the base unit size of 10 stands, one stand being the Leader.
Cavalry are based 2 figures per stand with the base unit size of 6 stands, one stand being the leader
Artillery is based as 1 stand with 2 figures and a gun, and one stand with 1-2 additional figures.
Leader Stands that are part of a unit are not allowed pistol shots.  Only the individual Leader Stands are allowed Pistol shots.

Movement:
No change to movement

Firing:
Infantry and Cavalry receive 1 die per stand
Artillery receive 3 die per stand
A Kill result will remove a stand.
It will take 2 Wound results to remove a stand.  You will need to keep track of wounds with a marker.
You will need Key Figure hits to Wound or Kill Artillery crews.

Melee:
If you need to roll for stragglers:  1-2 results in 1 stand, 3-4 results in 2 stands, 5-6 no stragglers.
When rolling off Melee results there are no wounds, 1-2 is a Kill 3-6 stand runs away.

Morale:
No change to Morale.

Misc Rules:
Boer, British, British Colonial troops that loose their Leader stand may take one turn to replace a regular infantry stand with a Leader Stand.  This is to show the command structure of the trained armies to have someone else take over for the fallen command. The unit must pass a Leaderless Die Roll to perform this action

Hoagie

Hmmm Good Ideas, thanks for the info.

Hoagie