BKC for WW1?

Started by Shelldrake, 08 July 2024, 11:50:59 AM

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Shelldrake

Has anyone used BKC to play WW1 games? 

Any suggestions for using the rules for 1914 - 1918 battles?

Leon

I think there was a supplement/document on the old BKC archive but I can't seem to find it now. I'll keep looking.
www.pendraken.co.uk - Now home to over 7000 products, including 4500 items for 10mm wargaming, plus MDF bases, Battlescale buildings, I-94 decals, Litko Gaming Aids, Militia Miniatures, Raiden Miniatures 1/285th aircraft, Red Vectors MDF products, Vallejo paints and much, much more!

Big Insect

I'd look at the BKC Spanish Civil War supplement as some of the mechanism, such as the 'Line Commander' rule should work pretty well for WWI.
Of course it also all depends which front and when you are looking to apply the rules to?
Early War Western Front should be very much like BKC - little or no armour of course. Palestine and Middle East would probably work just as well.
Eastern Front was also, on the most part a much more fluid war - but a lot of artillery - so again core BKC (with the Line Commander rule) should work ok.

Western Front - trench warfare is another matter altogether - in theory BKC should work OK but you'd need a lot of artillery and defenses. You could also adapt the static Smoke dispenser rule from the Korean War (Forgotten War) supplement, and use it for both Smoke and Poison Gas (if you so desire!!!).
Late War Western Front is another challenging game - possibly better played as a skirmish game (?) to represent the trench raiding aspect of things, or a large board game to represent the replacement of exhausted or depleted formations (almost like a game of battleships on land) - just a mad thought  :D

But if Leon can find that old conversion supplement, that would be helpful.

Cheers
Mark
'He could have lived a risk-free, moneyed life, but he preferred to whittle away his fortune on warfare.' Xenophon, The Anabasis

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Shelldrake

Quote from: Leon on 08 July 2024, 02:23:40 PMI think there was a supplement/document on the old BKC archive but I can't seem to find it now. I'll keep looking.

Thank you  :)  I appreciate you taking the time to look.


Shelldrake

Quote from: Big Insect on 08 July 2024, 06:36:23 PMI'd look at the BKC Spanish Civil War supplement as some of the mechanism, such as the 'Line Commander' rule should work pretty well for WWI.
Of course it also all depends which front and when you are looking to apply the rules to?
Early War Western Front should be very much like BKC - little or no armour of course. Palestine and Middle East would probably work just as well.
Eastern Front was also, on the most part a much more fluid war - but a lot of artillery - so again core BKC (with the Line Commander rule) should work ok.

Western Front - trench warfare is another matter altogether - in theory BKC should work OK but you'd need a lot of artillery and defenses. You could also adapt the static Smoke dispenser rule from the Korean War (Forgotten War) supplement, and use it for both Smoke and Poison Gas (if you so desire!!!).
Late War Western Front is another challenging game - possibly better played as a skirmish game (?) to represent the trench raiding aspect of things, or a large board game to represent the replacement of exhausted or depleted formations (almost like a game of battleships on land) - just a mad thought  :D

But if Leon can find that old conversion supplement, that would be helpful.

Cheers
Mark

All very good point to ponder over, thank you.

Leon

www.pendraken.co.uk - Now home to over 7000 products, including 4500 items for 10mm wargaming, plus MDF bases, Battlescale buildings, I-94 decals, Litko Gaming Aids, Militia Miniatures, Raiden Miniatures 1/285th aircraft, Red Vectors MDF products, Vallejo paints and much, much more!

Shedman

Many years ago we used BKC2 to fight a Russo-Japanese War battle.

We found that when you have just infantry, HMGs and artillery it doesn't make for a particularly exciting game.

Here's the AAR on my blog