Turret issues...

Started by Wulf, 14 June 2018, 10:31:06 PM

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Wulf

I hate to be negative, but...

GRV29 Panther D camouflaged. The turret won't turn. At all. The camo net on the hull blocks it. In reality that would get jammed in the turret ring.
GRV14 Panzer IV F1. The frontmost corners of the turret hit against the turret ring guard on the hull. The turret will turn, but not smoothly unless you file the turret down a bit.
GRV111 Tiger 1 with zimmerit. The tow cables on top of the hull rub against the turret whenever it turns. Not stopping it turning, but it'll take any paint job off in a very short time.
SVV3 T-34/76. The turret won't turn fully because the little 'boxes' on the base of the turret at both sides hit against the engine deck detail.
MDV56 Centurion Mk.1. The turret, having a sort of squarish base, won't turn smoothly because it hits against the engine deck details.
MDV21 Chaffee. Worst of all, the turret on this one just doesn't fit. At all. It doesn't even sit on the hull deck, being raised off it by the hull crew hatches. Either the turret should be moved back about 2mm, or, more likely from the squashed look of the turret, the curve of the underside of the turret is too shallow and doesn't clear the hatches.

Turrets seem to be an issue with many newer releases. I know these are game pieces and not perfect miniature replicas, but why have separate turrets if they just don't turn? I wanted all of these to play the new game What a Tanker! - a game which requires turning turrets as written.

It's not all bad - the Tiger with zimmerit has much, much better tracks than the first 'new' Tiger, in fact all the new tanks have good, simplified, tracks & suspension. Detail is crisp and sharp. The zimmerit looks great. But the turrets don't fit.

Oh, and the driver of BRV21, Sherman V with camouflage, has no vision whatsoever. It's completely blocked by sandbags. Doesn't seem realistic...

Duke Speedy of Leighton

Could you raise the turret slightly with a spacer ring?
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Techno

Separate turrets ?

My complete guess would be that they're done like that for casting purposes. (The barrel would get buried in the mould. ....I think) :-\

Cheers - Phil

Wulf

Quote from: mad lemmey on 14 June 2018, 10:36:08 PM
Could you raise the turret slightly with a spacer ring?
I 'fixed' the Chaffee by drilling a new hole about 2mm back. The turret fits now, but it does look squashed. A number of other turrets, especially Shermans, look like the roof of the turret has sunk a bit too.

One other really good thing about some, but not all, the new tanks is the big chunky turret pin. I like those.

Wulf

SVV3 T-34/76 is worse than I initially realized. The turret won't turn to the rear quarter at all. Either the turret is too low or the engine decking too high. The turret rides up partially out of it's socket anywhere from the 4 o'clock to 8 o'clock positions.

Dave

26 June 2018, 03:35:39 PM #5 Last Edit: 26 June 2018, 04:30:41 PM by Leon
QuoteMDV21 Chaffee. Worst of all, the turret on this one just doesn't fit. At all. It doesn't even sit on the hull deck, being raised off it by the hull crew hatches. Either the turret should be moved back about 2mm, or, more likely from the squashed look of the turret, the curve of the underside of the turret is too shallow and doesn't clear the hatches.

I'll look at redoing the chaffee.

Dave

Dave

They are wargames models and the turrets have to be separate for the gun barrel to be in the centre of the mould so it will cast easily.  I have just moulded the sherman jumbo which was missing off your order?

Dave

Wulf

Quote from: Dave on 26 June 2018, 03:37:58 PMI have just moulded the sherman jumbo which was missing off your order?
Ah, thank you - I got the hulls & turrets mixed up and thought one of the 47 degree Sherman hulls was the Jumbo. Haven't got around to working on the M4s - all those turrets fit fine, there are no obstructions around the turret ring.

Terry37

Interesting, I never bothered ot look at that. I glue my turrets facing forward.  I'm happy with that because that usually means the barrel doesn't extend beyond the front edge of the base - a goal I try to achieve with all of my figures when I base them. Since I lay HOTT as my primary rule set that makes the game look better during play.

Terry
"My heart has joined the thousand for a friend stopped running today." Mr. Richard Adams

Wulf

Quote from: Dave on 26 June 2018, 03:35:39 PM
I'll look at redoing the chaffee.
Thank you. I criticise because I do want to keep buying Pendraken. But I want rotating turrets...

Wulf

And by the way SVV40 T-34/76 D turret, like the Chaffee, doesn't sit on the hull at all. It's held up by the rear hull deck. It's not that it doesn't rotate, it doesn't even sit there at all. I'd guess the other 76mm gun T-34 will be the same. The T-34/85 is OK thanks to the higher turret bustle clearance.

So many of the new tanks looks like no-one actually tried fitting the turrets to the hulls. I won't be trying any more of the new Pendraken tanks. TDs and SPGs should be safe.

Sunray

15 November 2018, 11:07:27 AM #11 Last Edit: 15 November 2018, 11:09:40 AM by Sunray
Quote from: Wulf on 14 June 2018, 10:31:06 PM
I hate to be negative, but...

GRV29 Panther D camouflaged. The turret won't turn. At all. The camo net on the hull blocks it. In reality that would get jammed in the turret ring.
GRV14 Panzer IV F1. The frontmost corners of the turret hit against the turret ring guard on the hull. The turret will turn, but not smoothly unless you file the turret down a bit.
GRV111 Tiger 1 with zimmerit. The tow cables on top of the hull rub against the turret whenever it turns. Not stopping it turning, but it'll take any paint job off in a very short time.
SVV3 T-34/76. The turret won't turn fully because the little 'boxes' on the base of the turret at both sides hit against the engine deck detail.
MDV56 Centurion Mk.1. The turret, having a sort of squarish base, won't turn smoothly because it hits against the engine deck details.
MDV21 Chaffee. Worst of all, the turret on this one just doesn't fit. At all. It doesn't even sit on the hull deck, being raised off it by the hull crew hatches. Either the turret should be moved back about 2mm, or, more likely from the squashed look of the turret, the curve of the underside of the turret is too shallow and doesn't clear the hatches.


Point well made.  

However, Pendraken 1/150 models are what they are. A cottage industry designed to produce AFVs in a very small scale for a very low price. -around £2.50 plus VAT.   They are designed to an unwritten  wargamer's historic convention that such small scales as 1/300, 1/200, and 1/150  (10mm) turrets are recognised as fiddly and best super glued to the tank body.

The 15mm (1/100) by Peter Pig and QRF is the smallest scale where their is a customer expectation of smooth turret transverse on the model.

If you want the Rolls Royce of 10mm (1/144 if you please!) try Arrowhead Miniatures.  Their  Cromwell IV retails at £5.19 (Pendraken £2.95) and an Arrowhead Tiger 1 is £8.99 (Pendraken £3.75).   Now these Arrowhead AFVs are well sculpted and their turrets rotate smoothly - at that price I would expect smoke from the exhausts-  but if you can get a decent model on the table  for half the price,  to play BKC then Pendraken is the 'popular' choice and will remain so. Superglue rules.  

'What a Tanker' is by design a wargame of the skirmish genre.  Reviews I have read to date feature 15mm ' to make the most sense visually'  and hinted at 28mm would also work (Sigur, 22 April 2018).

You pick your game, pays your money and make your freedom of choice with regard to scale and manufacturer.   





Techno

Quote from: Sunray on 15 November 2018, 11:07:27 AM
Point well made.  
You pick your game, pays your money and make your freedom of choice with regard to scale and manufacturer.   

James is absolutely right.

'Cos I work in 'the industry'.....I know what different manufacturers will pay for 'things' like tanks.
You probably wouldn't believe the differences in price that they'll pay the designers of vehicles.
Personally...I can't stand doing 'straight line work'......I have to charge (what would appear to be) completely daft sums.....Because of the time it takes me to make the wee sods. (It's just not 'my thing'....and I truly hate doing it !)

There's a good friend of mine who probably charges a third to a quarter of the amount, that I'd find acceptable......And HIS stuff is oodles better than my efforts.

As James says.....'You pays' your money, and you take your choice.

Cheers - Phil

Ithoriel

In an ideal world I would want tanks produced as one piece castings. The fewer things I might accidentally superglue to my fingers the better!
There are 100 types of people in the world, those who understand binary and those who can work from incomplete data

Orcs

Having played "What a tanker" at 28mm and seen it played at 20mm I have to question why you would play a detailed skirmish set of rules in 10mm? We have played Chain of Command in 10mm and its doable but very fiddly, so much so we moved over to 20mm.

I think the issue you are having is you  are using the "wrong tool" for the job.

You only need a few tanks a side so look at PSC 15mm or Zvezda. Most of your 10mm terrain will suffice. Indeed some of our member prefer to use a smaller scale of terrain than the figures to give a more realistic footprint.

As Sunray says, Pendraken produce excellent models for playing BKC or larger scale wargames. They are very good value as he has pointed out and fit for purpose.

You copuld look to glue the turret I place and use a hexagon base underneath with a mark on it to indicate the position of the barrel
The cynics are right nine times out of ten. -Mencken, H. L.

Life is not a matter of holding good cards, but of playing a poor hand well. - Robert Louis Stevenson