Something Rotten in Cronistria

Started by bigjackmac, 14 December 2015, 11:54:14 PM

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bigjackmac

Thanks fellars, glad ya liked it.  The boy is having a great time, and so am I ;)

But he's getting spoiled; we need to get back to playing opposed, get him a few more butt-kickings.  Builds character ;)

Next fight coming right up.

V/R,
Jack

bigjackmac

It's 0845 on 1 July 1990 and Battlegroup Elias continues to push up Hill 489.  Earlier, units from 2nd Platoon made contact with an enemy patrol and defeated it.  Following that firefight, 2nd Platoon continued up Hill 489 and conducted a reconnaissance.  Their Platoon Sergeant quickly sketched out a Communist bunker complex atop the hill, noting a ravine which afforded a covered and concealed avenue of approach to within 150 meters of the enemy defensive positions.  The Plt Sgt had carefully reconnoitered the ravine; he found an engineer stake, signalling the enemy had likely registered the ravine for indirect fire, but it didn't appear the enemy had eyes on the ravine, nor where there any indications of mines or booby traps.  He'd found what looked to be a two-man observation post (OP), but it looked to be abandoned.  Encircled and cut-off, the enemy's morale was beginning to crack, and the platoon's earlier defeat of the enemy patrol likely was enough to convince the OP to fall back into the bunkers.

But that meant Battlegroup Elias had a way to get within 150m of the enemy defensive line without being seen.  If they could slip across the small stream unnoticed, they could get within range to put a rocket into the nearest Communist bunker.  And if they could do that, they could rush more troops across the stream, face left, and roll up the enemy line.  Because of the dense forest and undergrowth, and because the enemy had chosen to site their defensive positions too close to the crest, the bunkers weren't in very good position to support each other.  Without the OP in the ravine, the enemy defense was compromised.

The Battlegroup commander, Captain Elias, was briefed on the situation, and he quickly issued his orders.  2nd Platoon would go firm on either side of the ravine, and act aggressively against enemy troops attempting to patrol in/around the ravine, or trying to re-establish their OP in the ravine.  Meanwhile, 3rd Platoon, following in trace of 2nd, would pass through 2nd Platoon, move up the ravine, then attack the enemy defensive line.


The enemy line atop Hill 489.


Fight's on!  And nothing says 'fight's on!' like an AT-4 ;)  To see the whole thing, please check the blog at:
http://cubalibrewargame.blogspot.com/2017/01/cuba-libre-cronstria-fight-27.html

The Squad takes up defensive positions to the west and begins the CASEVAC process, with one KIA and one WIA, to the enemy's eight KIA.  The remainder of 3rd Platoon is atop Hill 489, working east to clear the rest of the enemy bunkers.  2nd Platoon begins moving up the center, between 3rd Platoon's 3rd Squad on the left (south) and 1st and 2nd Squads on the right (north).  As 2nd Platoon reaches the crest they can see the enemy is broken, and a good thing too!  The enemy massively outnumbers the two Cuban platoons atop Hill 489, but they're outflanked and in full route down the west slope of Hill 489.

2nd Platoon's commander calls the development in to Captain Elias, who immediately orders 1st Platoon, still unengaged in a blocking position astride the highway at the base of Hill 489.  Capt Elias orders 1st Platoon to proceed southwest at all speed, then turn right and push up the backside of Hill 489 to cut off the enemy's retreat, to prevent them from falling back into the town of Dubrovna and setting up defensive positions there.  Battlegroup Elias' AMX-10RCs and LAVs will remain on the highway and cover 1st Platoon's left flank (facing Dubrovna).

1st Platoon mounted its LAVs, dashed west to the backside of Hill 489 (screened by Battlegroup Elias' armor), then dismounted and began pushing to cut off the enemy troops.  However, the dismounts quickly ran into an enemy strongpoint, a weak enemy force seeking to 'hold the door open' for their comrades, i.e., not allow the Cubans to close their path of escape.  As 1st Platoon's 3rd Squad moved on the strongpoint, a few routing enemy stragglers moved over to join the fight.

Next fight coming up tomorrow.

V/R,
Jack

Techno

Good stuff, again, Jack.  :)

Cheers - Phil

bigjackmac

Thanks Phil!

Next one on the way.

V/R,
Jack

bigjackmac

All,

AKA The reduction of Dubrovna, Fight #3

It's 1010 on 1 July 1990 and Battlegroup Elias has two rifle platoons on Hill 489, where the enemy is routing down the backside, attempting to flee into the town of Dubrovna, where their commander hopes to rally them and re-establish defensive positions.  1st Platoon rolled down the highway towards Dubrovna, covered by AMX-10RCs of Battlegroup Elias, then de-bussed near an enemy strongpoint.  The Communist position was key to both sides; a machine gun in an old, bombed out house was keeping Battlegroup Elias at bay, holding the door open for their comrades to escape the carnage of Hill 489, where 2nd and 3rd Platoons quickly broke their defensive line.  1st Platoon was tasked with eliminating the enemy machine gun position, then driving north to cut off the enemy's retreat.


Overview, north is up.  The enemy strongpoint, a bombed out house, is at center, and Hill 489 is at top right.  It will not be pictured (sorry, I should have put some minis up there as decoration), but enemy troops are streaming down from Hill 489 off the map, from top right to left, while an enemy MG in the strongpoint is firing to cover their exit.  The Cuban 1st Platoon's 3rd Squad will enter from the bottom (south) and is tasked with taking the strongpoint, then the other two squads will push past to the north (top) to cut off the enemy escape route.


Cubans move on the Communist strongpoint, hoping to seize the day.  To see how the fight turned out, please check the blog at:
http://cubalibrewargame.blogspot.com/2017/01/cuba-libre-cronstria-fight-28.html

The squad consolidated its position in the objective house while Cpl Lupe sets the SAW into position facing northeast, the other two on policing up their casualties (1 KIA and 2 WIA, Pvt Salazar was knocked down but okay), then pops a green star cluster to signal the objective is taken.  The other two squads immediately begin streaming past the objective house, setting up blocking positions to bag the enemy troops still streaming down Hill 489, attempting to escape 2nd and 3rd Platoons, now on line and moving down the crest.

Battlegroup Elias now has all three rifle platoons engaged, though they are reaping a considerable harvest of wounded and de-motivated Communist troops, men now caught between hostile forces and only too happy to capitulate.  Captain Elias raises TF Galban HQ on the radio and provides a SITREP, and requests reinforcement; all these enemy prisoners (more than 400 as of 1630 local time) are eating up resources, and Battlegroup Elias is unable to enter Dubrovna.  A plan is devised: Battlegroup Elias will go firm, isolating Dubrovna from the east/northeast (while Cronistrian Democrat forces push from the west/southwest), while HQ and Support elements are stripped for bodies and pushed forward to come take care of Battlegroup Elias' enemy prisoner problem.

Battlegroup Elias will resume combat operations tomorrow morning (2 July 1990), looking to enter and finish off Dubrovna.  The entry op is the next fight, coming right up.

V/R,
Jack

Duke Speedy of Leighton

You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Techno


bigjackmac

Indeed it was!

Thanks Phil!

V/R,
Jack

bigjackmac

All,

AKA The reduction of Dubrovna, Fight #4

It's 0630 on 2 July 1990 and Battlegroup Elias is again moving up to its jump-off positions.  Yesterday saw the Cubans attack a strong defensive position, Hill 489, and defeat it in detail, causing approximately 75 enemy casualties and capturing approximately 400.  The Cubans had gotten extraordinarily lucky in that a patrol spotted a covered and concealed approach into the enemy line, which allowed its units to infiltrate and flank the enemy bunkers, which drove the numerically superior enemy force to flee headlong from the fight.  Cuban forces were able to circle around and block the route of escape, which is what allowed them to bag so many Communist troops (also keeping in mind that the enemy troops in and around the town of Dubrovna are already encircled and cut off from other Communist forces, so they're morale wasn't all it could be).

As Battlegroup Elias rest, refit, and reorganized, Cuban air and artillery pounded Dubrovna all through the night.  Rather than an all-out assault on Dubrovna, Captain Elias has elected to try to infiltrate his infantry on foot, behind a creeping barrage, and once the artillery has moved on and the troops are on the edge of town, the Battlegroup's mortars will give the forward edge of town one more sharp, quick pounding before the grunts push forward.


Overview of map, the outskirts of Dubrovna, north is bottom right.  The Communists are defending the buildings at center/top right and the Cubans enter from bottom left (east).  1st Platoon is in the lead, and 1st Squad the tip of the spear.  1st Squad's mission is to secure the first four buildings at the town' initial crossroads, opening the door for 2nd and 3rd Squads to pass through them, then 2nd Platoon to pass through 1st Platoon, moving into the town, proper.


With smoke still rising from the craters left by the mortar barrage, Team 1 moves up through the Dragon's Teeth to Building 2, laying down fire as they go.  To check out the whole fight, please check the blog at:
http://cubalibrewargame.blogspot.com/2017/01/cuba-libre-cronstria-fight-29.html

Mission accomplished, the squad consolidates, Team 1 in B3 and Team 2 in B4.  They take up defensive positions, redistribute ammo and water, and Cpl Lupe moves back to tag PFC Abrera's body (1 KIA, enemy 6 KIA).  Cpl Lira calls in the pro-word for objective taken, and 2nd and 3rd Squads immediately go streaming past them to the west, securing the next to buildings without firing a shot.  2nd Platoon now passes through 1st Platoon, and they come smack up against Old Town, the original section of the town of Dubrovno, a sniper's paradise of narrow, cobblestone streets surrounded by two story buildings with nooks and crannies everywhere.  Well, someone's gotta clear that rat's nest, looks like 2nd Squad, 2nd Platoon is up next.

Which, of course, is the next fight, and it's an absolute mess!

V/R,
Jack

Duke Speedy of Leighton

Nice one Jack.
2/2plt always end up being combat monsters, looking forwards to this one!
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

Techno


bigjackmac

Thanks guys.  This next fight was my favorite of the series.

V/R,
Jack

bigjackmac

All,

AKA The reduction of Dubrovna, Fight #5

It's 0715 on 2 July 1990 and Battlegroup Elias is inching through Dubrovna, clearing the city house by house.  1st Platoon just completed its mission of breaking into the city, and now 2nd Platoon was passing through them to continue the momentum forward.  However, 2nd Platoon was entering Old Town, the oldest portion of Dubrovna, a sniper's paradise of narrow, cobblestone streets surrounded by two story buildings with nooks and crannies everywhere.  The Platoon Commander called a halt, established 360 security (there was now a gap between them and the other platoons of Battlegroup Elias), and called out "2nd Squad, you're on point."  He gave a quick brief to the squad leader, then 2nd Squad pushing into Old Town, with 1st Squad providing rear/flank security and 3rd Squad standing by to support by fire (an almost impossible task in the densely packed terrain), reinforce, and perform CASEVAC.

2nd Squad's leader briefed his men, finishing with "up and at'em boys."


Overview of table, north is up.  We're looking square at Old Town, which is separated from the newer developments to north and south by a city park.  2nd Squad is entering Old town from the east (right), and their mission is to clear every last nook and cranny, right to left, flipping over every blind, to secure Old Town.


These little guys are in for a world of hurt.  Actually, I just wanted to show'em off.  The Peter Pig US Marines are fantastic, and I'm proud of my MARCAM paintjob.


Two Cuban soldiers dash up the street (center right), getting close to The Lion's Den.  A team leader sits tight at bottom left: "better them than me."  To hear all about the Lion's Den, please check the blog at:
http://cubalibrewargame.blogspot.com/2017/01/cuba-libre-cronstria-fight-30.html

The squad's in tatter's, 1 KIA and 3 WIA.  Cpl Lira calls in to inform HQ they've cleared the Old Town, but at quite a cost.  3rd Squad moves up for CASEVAC, while 1st Squad comes up to relieve 2nd Squad, with 3rd Platoon right on their heals, looking to clear the rest of Dubrovna.  3rd Platoon finds the going easy, particularly as they're able to make use of a couple AMX-10RCs in the wider boulevards of the newer sections of town.  A couple 105mm rounds into a building makes believers rather quickly, so 3rd Platoon found itself primarily responsible for searching prisoners and shuttling them to the rear.  However, as they reached the edge of town the AMXs were called off to deal with some enemy armor spotted to the south, and the Platoon Commander heard a flurry of rifle shots up ahead, from the area of 3rd Squad, the platoon's point element.  Seems there were a few hardliners holed up in an old, bombed out industrial plant.

Which just so happens to be the last fight of the Cuban operations to seize Dubrovna.  See ya tomorrow.

V/R,
Jack

Duke Speedy of Leighton

Ohhh, a possible recurring character! :)
You may refer to me as: Your Grace, Duke Speedy of Leighton.
2016 Pendraken Painting Competion Participation Prize  (Lucky Dip Catagory) Winner

toxicpixie

I like that old town layout - nasty place to try and clear!
I provide a cheap, quick painting service to get you table top quality figures ready to roll - www.facebook.com/jtppainting